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blender:280:gotchya

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blender:280:gotchya [2018/12/28 06:32]
terrill
blender:280:gotchya [2019/01/03 17:51] (current)
terrill [Notes]
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 *x [[https://​wiki.blender.org/​wiki/​Reference/​Release_Notes/​2.80/​EEVEE | EEVEE]]: EEVEE. A new physically based realtime renderer. It works both as a renderer for final frames, and as the engine driving Blender’s realtime viewport for creating assets. Only uses the GPU to render (no plans to use the CPU in the future). *x [[https://​wiki.blender.org/​wiki/​Reference/​Release_Notes/​2.80/​EEVEE | EEVEE]]: EEVEE. A new physically based realtime renderer. It works both as a renderer for final frames, and as the engine driving Blender’s realtime viewport for creating assets. Only uses the GPU to render (no plans to use the CPU in the future).
-  * **NO ANIMATION, YET!!!** Stills only.+  * **<del>NO ANIMATION, YET!!!</​del>​** <del>Stills only</​del>​.
   * Missing shader nodes: Toon BSDF, Velvet BSDF, Principled Hair BSDF, Anisotropic BSDF, OSL, Sky Texture   * Missing shader nodes: Toon BSDF, Velvet BSDF, Principled Hair BSDF, Anisotropic BSDF, OSL, Sky Texture
   * No object instances (coming soon)   * No object instances (coming soon)
blender/280/gotchya.txt · Last modified: 2019/01/03 17:51 by terrill