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blender:cycles:fb3d [2020/04/17 06:52] (current)
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|+||====== Facebook 3D Images ======|
|+||Back in February 2018, Facebook began allowing [[https://developers.facebook.com/blog/post/2018/02/20/3d-posts-facebook/ | 3D glTF 2.0]] images - and they were **//head-over-heels//** excited about it! And then, on June 12, 2019 they [[https://developers.facebook.com/docs/sharing/3d-posts/changelog | deprecated it]].|
|+||Not to worry, though... they still allow a shitty [[https://www.oculus.com/blog/introducing-new-features-for-3d-photos-on-facebook/ | 3D Photo]] substitute, and they're doing other [[https://developers.facebook.com/blog/?q=3d+photos | VR]] kinds-of things, too.|
|+||That said, you'll need a good tutorial on the various ways (from "good" to "much better") of producing the nearly useless 3D photos. Try this tutorial - it's clear, easy, and well-explained: \\|