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scode:blender:notes

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scode:blender:notes [2018/08/12 05:10]
terrill created
scode:blender:notes [2018/08/12 06:45]
terrill
Line 6: Line 6:
 Your object isn't aligned with the Cartesian coordinates. You'd like to view it in //Edit Mode// straight-on,​ without changing the objects orientation. Press-and-hod the //Shift// key while pressing the normal viewing keys. For example pressing //​**<​wrap em>​Shift+Numpad1</​wrap>​**//​ will align the view to the object **Y-Axis** (front-to-back). Your object isn't aligned with the Cartesian coordinates. You'd like to view it in //Edit Mode// straight-on,​ without changing the objects orientation. Press-and-hod the //Shift// key while pressing the normal viewing keys. For example pressing //​**<​wrap em>​Shift+Numpad1</​wrap>​**//​ will align the view to the object **Y-Axis** (front-to-back).
  
 +===== Track To =====
  
 +Eyes:\\
 +[[https://​blender.stackexchange.com/​questions/​57198/​when-animating-the-eye-with-the-track-to-constraint-the-location-of-the-mesh | When Animating the Eye with the “Track To” Constraint, the location of the mesh changes. How do I fix this?]]
scode/blender/notes.txt · Last modified: 2018/08/12 06:45 by terrill