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Interactive Maps



Conform To Surface

Fairly decent video tutorial. The process is essentially the same as the Photoshop method, except you don't need to put your displacement map into another file. A few dialogues in Gimp 2.10.8 are very different than whatever he's using, but you'll suffer through the process just fine!

  • When adding the displacement to his spider, the dialog is very different in 2.10.8. I added the displacement map we made. (See image below)
  • Near the end he duplicated the original layer a third time, moved it to the top, etc. I was doing text on a towel, and found this unnecessary.
  • At the end, he uses GEGL operations to add a vignette - it's no longer there in (my copy of) 2.10.8 - instead I added a transparent layer at the top of the stack; press "/" to bring-up Gimp's search dialog, type "vignette" and select the plugin.

In Gimp 2.10.8, the Tools→Map→Displacement dialog is very different:
Displacement Dialog

My result with text on a towel:

Map on Face

My result:

scode/gimp/displacement.txt · Last modified: 2019/07/04 04:00 by terrill